pub struct NdImage<T>(pub T);
Expand description
This newtype struct can wrap an image from either the ndarray
or image
crates to
automatically allow them to be turned into()
the equivalents in the other crate.
This works without copying.
Tuple Fields§
§0: T
Trait Implementations§
Source§impl<'a, C, A> Into<ArrayBase<ViewRepr<&'a A>, Dim<[usize; 2]>>> for NdImage<&'a ImageBuffer<Luma<A>, C>>
Turn grayscale images into 2d array views.
impl<'a, C, A> Into<ArrayBase<ViewRepr<&'a A>, Dim<[usize; 2]>>> for NdImage<&'a ImageBuffer<Luma<A>, C>>
Turn grayscale images into 2d array views.
Source§impl<'a, C, P, A> Into<ArrayBase<ViewRepr<&'a A>, Dim<[usize; 3]>>> for NdImage<&'a ImageBuffer<P, C>>
Turn arbitrary images into 3d array views with one dimension for the color channel.
impl<'a, C, P, A> Into<ArrayBase<ViewRepr<&'a A>, Dim<[usize; 3]>>> for NdImage<&'a ImageBuffer<P, C>>
Turn arbitrary images into 3d array views with one dimension for the color channel.
Source§impl<'a, C, A> Into<ArrayBase<ViewRepr<&'a mut A>, Dim<[usize; 2]>>> for NdImage<&'a mut ImageBuffer<Luma<A>, C>>
Turn grayscale images into mutable 2d array views.
impl<'a, C, A> Into<ArrayBase<ViewRepr<&'a mut A>, Dim<[usize; 2]>>> for NdImage<&'a mut ImageBuffer<Luma<A>, C>>
Turn grayscale images into mutable 2d array views.
Source§impl<'a, C, P, A> Into<ArrayBase<ViewRepr<&'a mut A>, Dim<[usize; 3]>>> for NdImage<&'a mut ImageBuffer<P, C>>
Turn arbitrary images into mutable 3d array views with one dimension for the color channel.
impl<'a, C, P, A> Into<ArrayBase<ViewRepr<&'a mut A>, Dim<[usize; 3]>>> for NdImage<&'a mut ImageBuffer<P, C>>
Turn arbitrary images into mutable 3d array views with one dimension for the color channel.
Source§fn into(self) -> NdColorMut<'a, A>
fn into(self) -> NdColorMut<'a, A>
Source§impl<'a, A> Into<Option<ImageBuffer<Bgr<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a Bgr
image.
impl<'a, A> Into<Option<ImageBuffer<Bgr<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a Bgr
image.
Can fail if the ArrayView
is not contiguous or has the wrong number of channels.
Source§impl<'a, A> Into<Option<ImageBuffer<Bgra<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a Bgra
image.
impl<'a, A> Into<Option<ImageBuffer<Bgra<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a Bgra
image.
Can fail if the ArrayView
is not contiguous or has the wrong number of channels.
Source§impl<'a, A> Into<Option<ImageBuffer<Luma<A>, &'a [A]>>> for NdImage<NdGray<'a, A>>where
A: Primitive + 'static,
Turn 2d ArrayView
into a Luma
image.
impl<'a, A> Into<Option<ImageBuffer<Luma<A>, &'a [A]>>> for NdImage<NdGray<'a, A>>where
A: Primitive + 'static,
Turn 2d ArrayView
into a Luma
image.
Can fail if the ArrayView
is not contiguous.
Source§impl<'a, A> Into<Option<ImageBuffer<Luma<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a Luma
image.
impl<'a, A> Into<Option<ImageBuffer<Luma<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a Luma
image.
Can fail if the ArrayView
is not contiguous or has the wrong number of channels.
Source§impl<'a, A> Into<Option<ImageBuffer<LumaA<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a LumaA
image.
impl<'a, A> Into<Option<ImageBuffer<LumaA<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a LumaA
image.
Can fail if the ArrayView
is not contiguous or has the wrong number of channels.
Source§impl<'a, A> Into<Option<ImageBuffer<Rgb<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a Rgb
image.
impl<'a, A> Into<Option<ImageBuffer<Rgb<A>, &'a [A]>>> for NdImage<NdColor<'a, A>>where
A: Primitive + 'static,
Turn 3d ArrayView
into a Rgb
image.
Can fail if the ArrayView
is not contiguous or has the wrong number of channels.