Serializer

Struct Serializer 

Source
pub struct Serializer<W, F = CompactFormatter> { /* private fields */ }
Expand description

A structure for serializing Rust values into JSON.

Implementations§

Source§

impl<W> Serializer<W>
where W: Write,

Source

pub fn new(writer: W) -> Serializer<W>

Creates a new JSON serializer.

Source§

impl<'a, W> Serializer<W, PrettyFormatter<'a>>
where W: Write,

Source

pub fn pretty(writer: W) -> Serializer<W, PrettyFormatter<'a>>

Creates a new JSON pretty print serializer.

Source§

impl<W, F> Serializer<W, F>
where W: Write, F: Formatter,

Source

pub fn with_formatter(writer: W, formatter: F) -> Serializer<W, F>

Creates a new JSON visitor whose output will be written to the writer specified.

Source

pub fn into_inner(self) -> W

Unwrap the Writer from the Serializer.

Trait Implementations§

Source§

impl<'a, W, F> Serializer for &'a mut Serializer<W, F>
where W: Write, F: Formatter,

Source§

fn serialize_newtype_struct<T>( self, _name: &'static str, value: &T, ) -> Result<(), Error>
where T: Serialize + ?Sized,

Serialize newtypes without an object wrapper.

Source§

type Ok = ()

The output type produced by this Serializer during successful serialization. Most serializers that produce text or binary output should set Ok = () and serialize into an io::Write or buffer contained within the Serializer instance. Serializers that build in-memory data structures may be simplified by using Ok to propagate the data structure around.
Source§

type Error = Error

The error type when some error occurs during serialization.
Source§

type SerializeSeq = Compound<'a, W, F>

Type returned from serialize_seq for serializing the content of the sequence.
Source§

type SerializeTuple = Compound<'a, W, F>

Type returned from serialize_tuple for serializing the content of the tuple.
Source§

type SerializeTupleStruct = Compound<'a, W, F>

Type returned from serialize_tuple_struct for serializing the content of the tuple struct.
Source§

type SerializeTupleVariant = Compound<'a, W, F>

Type returned from serialize_tuple_variant for serializing the content of the tuple variant.
Source§

type SerializeMap = Compound<'a, W, F>

Type returned from serialize_map for serializing the content of the map.
Source§

type SerializeStruct = Compound<'a, W, F>

Type returned from serialize_struct for serializing the content of the struct.
Source§

type SerializeStructVariant = Compound<'a, W, F>

Type returned from serialize_struct_variant for serializing the content of the struct variant.
Source§

fn serialize_bool(self, value: bool) -> Result<(), Error>

Serialize a bool value. Read more
Source§

fn serialize_i8(self, value: i8) -> Result<(), Error>

Serialize an i8 value. Read more
Source§

fn serialize_i16(self, value: i16) -> Result<(), Error>

Serialize an i16 value. Read more
Source§

fn serialize_i32(self, value: i32) -> Result<(), Error>

Serialize an i32 value. Read more
Source§

fn serialize_i64(self, value: i64) -> Result<(), Error>

Serialize an i64 value. Read more
Source§

fn serialize_i128(self, value: i128) -> Result<(), Error>

Serialize an i128 value. Read more
Source§

fn serialize_u8(self, value: u8) -> Result<(), Error>

Serialize a u8 value. Read more
Source§

fn serialize_u16(self, value: u16) -> Result<(), Error>

Serialize a u16 value. Read more
Source§

fn serialize_u32(self, value: u32) -> Result<(), Error>

Serialize a u32 value. Read more
Source§

fn serialize_u64(self, value: u64) -> Result<(), Error>

Serialize a u64 value. Read more
Source§

fn serialize_u128(self, value: u128) -> Result<(), Error>

Serialize a u128 value. Read more
Source§

fn serialize_f32(self, value: f32) -> Result<(), Error>

Serialize an f32 value. Read more
Source§

fn serialize_f64(self, value: f64) -> Result<(), Error>

Serialize an f64 value. Read more
Source§

fn serialize_char(self, value: char) -> Result<(), Error>

Serialize a character. Read more
Source§

fn serialize_str(self, value: &str) -> Result<(), Error>

Serialize a &str. Read more
Source§

fn serialize_bytes(self, value: &[u8]) -> Result<(), Error>

Serialize a chunk of raw byte data. Read more
Source§

fn serialize_unit(self) -> Result<(), Error>

Serialize a () value. Read more
Source§

fn serialize_unit_struct(self, _name: &'static str) -> Result<(), Error>

Serialize a unit struct like struct Unit or PhantomData<T>. Read more
Source§

fn serialize_unit_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str, ) -> Result<(), Error>

Serialize a unit variant like E::A in enum E { A, B }. Read more
Source§

fn serialize_newtype_variant<T>( self, _name: &'static str, _variant_index: u32, variant: &'static str, value: &T, ) -> Result<(), Error>
where T: Serialize + ?Sized,

Serialize a newtype variant like E::N in enum E { N(u8) }. Read more
Source§

fn serialize_none(self) -> Result<(), Error>

Serialize a None value. Read more
Source§

fn serialize_some<T>(self, value: &T) -> Result<(), Error>
where T: Serialize + ?Sized,

Serialize a Some(T) value. Read more
Source§

fn serialize_seq( self, len: Option<usize>, ) -> Result<<&'a mut Serializer<W, F> as Serializer>::SerializeSeq, Error>

Begin to serialize a variably sized sequence. This call must be followed by zero or more calls to serialize_element, then a call to end. Read more
Source§

fn serialize_tuple( self, len: usize, ) -> Result<<&'a mut Serializer<W, F> as Serializer>::SerializeTuple, Error>

Begin to serialize a statically sized sequence whose length will be known at deserialization time without looking at the serialized data. This call must be followed by zero or more calls to serialize_element, then a call to end. Read more
Source§

fn serialize_tuple_struct( self, _name: &'static str, len: usize, ) -> Result<<&'a mut Serializer<W, F> as Serializer>::SerializeTupleStruct, Error>

Begin to serialize a tuple struct like struct Rgb(u8, u8, u8). This call must be followed by zero or more calls to serialize_field, then a call to end. Read more
Source§

fn serialize_tuple_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str, len: usize, ) -> Result<<&'a mut Serializer<W, F> as Serializer>::SerializeTupleVariant, Error>

Begin to serialize a tuple variant like E::T in enum E { T(u8, u8) }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more
Source§

fn serialize_map( self, len: Option<usize>, ) -> Result<<&'a mut Serializer<W, F> as Serializer>::SerializeMap, Error>

Begin to serialize a map. This call must be followed by zero or more calls to serialize_key and serialize_value, then a call to end. Read more
Source§

fn serialize_struct( self, name: &'static str, len: usize, ) -> Result<<&'a mut Serializer<W, F> as Serializer>::SerializeStruct, Error>

Begin to serialize a struct like struct Rgb { r: u8, g: u8, b: u8 }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more
Source§

fn serialize_struct_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str, len: usize, ) -> Result<<&'a mut Serializer<W, F> as Serializer>::SerializeStructVariant, Error>

Begin to serialize a struct variant like E::S in enum E { S { r: u8, g: u8, b: u8 } }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more
Source§

fn collect_str<T>(self, value: &T) -> Result<(), Error>
where T: Display + ?Sized,

Serialize a string produced by an implementation of Display. Read more
Source§

fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>

Collect an iterator as a sequence. Read more
Source§

fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
where K: Serialize, V: Serialize, I: IntoIterator<Item = (K, V)>,

Collect an iterator as a map. Read more
Source§

fn is_human_readable(&self) -> bool

Determine whether Serialize implementations should serialize in human-readable form. Read more

Auto Trait Implementations§

§

impl<W, F> Freeze for Serializer<W, F>
where W: Freeze, F: Freeze,

§

impl<W, F> RefUnwindSafe for Serializer<W, F>

§

impl<W, F> Send for Serializer<W, F>
where W: Send, F: Send,

§

impl<W, F> Sync for Serializer<W, F>
where W: Sync, F: Sync,

§

impl<W, F> Unpin for Serializer<W, F>
where W: Unpin, F: Unpin,

§

impl<W, F> UnwindSafe for Serializer<W, F>
where W: UnwindSafe, F: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoCollection<T> for T

Source§

fn into_collection<A>(self) -> SmallVec<A>
where A: Array<Item = T>,

Converts self into a collection.
Source§

fn mapped<U, F, A>(self, f: F) -> SmallVec<A>
where F: FnMut(T) -> U, A: Array<Item = U>,

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,