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use alga::general::Real;
use math::Point;
use geometry::shape::ShapeHandle;
use world::CollisionGroups;
#[derive(Debug, PartialEq, Clone, Copy, RustcEncodable, RustcDecodable)]
pub enum GeometricQueryType<N: Real> {
Contacts(N),
Proximity(N),
}
impl<N: Real> GeometricQueryType<N> {
#[inline]
pub fn query_limit(&self) -> N {
match *self {
GeometricQueryType::Contacts(ref val) => *val,
GeometricQueryType::Proximity(ref val) => *val
}
}
#[inline]
pub fn is_contacts_query(&self) -> bool {
if let GeometricQueryType::Contacts(_) = *self {
true
}
else {
false
}
}
#[inline]
pub fn is_proximity_query(&self) -> bool {
if let GeometricQueryType::Proximity(_) = *self {
true
}
else {
false
}
}
}
pub struct CollisionObject<P: Point, M, T> {
pub uid: usize,
pub position: M,
pub shape: ShapeHandle<P, M>,
pub collision_groups: CollisionGroups,
pub query_type: GeometricQueryType<P::Real>,
pub data: T,
#[doc(hidden)]
pub timestamp: usize
}
impl<P: Point, M, T> CollisionObject<P, M, T> {
pub fn new(uid: usize,
position: M,
shape: ShapeHandle<P, M>,
groups: CollisionGroups,
query_type: GeometricQueryType<P::Real>,
data: T)
-> CollisionObject<P, M, T> {
CollisionObject {
uid: uid,
position: position,
shape: shape,
collision_groups: groups,
data: data,
query_type: query_type,
timestamp: 0
}
}
}