Struct ncollide3d::shape::Cuboid [−][src]
pub struct Cuboid<N: Real> { /* fields omitted */ }
Shape of a box.
Methods
impl<N: Real> Cuboid<N>
[src]
impl<N: Real> Cuboid<N>
pub fn new(half_extents: Vector<N>) -> Cuboid<N>
[src]
pub fn new(half_extents: Vector<N>) -> Cuboid<N>
Creates a new box from its half-extents. Half-extents are the box half-width along each axis. Each half-extent must be greater than 0.04.
impl<N: Real> Cuboid<N>
[src]
impl<N: Real> Cuboid<N>
pub fn half_extents(&self) -> &Vector<N>
[src]
pub fn half_extents(&self) -> &Vector<N>
The half-extents of this box. Half-extents are the box half-width along each axis.
Trait Implementations
impl<N: Real> HasBoundingVolume<N, AABB<N>> for Cuboid<N>
[src]
impl<N: Real> HasBoundingVolume<N, AABB<N>> for Cuboid<N>
fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
[src]
fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
The bounding volume of self
transformed by m
.
impl<N: Real> HasBoundingVolume<N, BoundingSphere<N>> for Cuboid<N>
[src]
impl<N: Real> HasBoundingVolume<N, BoundingSphere<N>> for Cuboid<N>
fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>
[src]
fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>
The bounding volume of self
transformed by m
.
impl<N: Real> PointQuery<N> for Cuboid<N>
[src]
impl<N: Real> PointQuery<N> for Cuboid<N>
fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
[src]
fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
Projects a point on self
transformed by m
.
fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
[src]
fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
Projects a point on the boundary of self
transformed by m
and retuns the id of the feature the point was projected on. Read more
fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N
[src]
fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N
Computes the minimal distance between a point and self
transformed by m
.
fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool
[src]
fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool
Tests if the given point is inside of self
transformed by m
.
impl<N: Real> RayCast<N> for Cuboid<N>
[src]
impl<N: Real> RayCast<N> for Cuboid<N>
fn toi_with_ray(&self, m: &Isometry<N>, ray: &Ray<N>, solid: bool) -> Option<N>
[src]
fn toi_with_ray(&self, m: &Isometry<N>, ray: &Ray<N>, solid: bool) -> Option<N>
Computes the time of impact between this transform shape and a ray.
fn toi_and_normal_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
solid: bool
) -> Option<RayIntersection<N>>
[src]
fn toi_and_normal_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
solid: bool
) -> Option<RayIntersection<N>>
Computes the time of impact, and normal between this transformed shape and a ray.
fn toi_and_normal_and_uv_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
solid: bool
) -> Option<RayIntersection<N>>
[src]
fn toi_and_normal_and_uv_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
solid: bool
) -> Option<RayIntersection<N>>
Computes time of impact, normal, and texture coordinates (uv) between this transformed shape and a ray. Read more
fn intersects_ray(&self, m: &Isometry<N>, ray: &Ray<N>) -> bool
[src]
fn intersects_ray(&self, m: &Isometry<N>, ray: &Ray<N>) -> bool
Tests whether a ray intersects this transformed shape.
impl<N: PartialEq + Real> PartialEq for Cuboid<N>
[src]
impl<N: PartialEq + Real> PartialEq for Cuboid<N>
fn eq(&self, other: &Cuboid<N>) -> bool
[src]
fn eq(&self, other: &Cuboid<N>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Cuboid<N>) -> bool
[src]
fn ne(&self, other: &Cuboid<N>) -> bool
This method tests for !=
.
impl<N: Debug + Real> Debug for Cuboid<N>
[src]
impl<N: Debug + Real> Debug for Cuboid<N>
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<N: Clone + Real> Clone for Cuboid<N>
[src]
impl<N: Clone + Real> Clone for Cuboid<N>
fn clone(&self) -> Cuboid<N>
[src]
fn clone(&self) -> Cuboid<N>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl<N: Real> SupportMap<N> for Cuboid<N>
[src]
impl<N: Real> SupportMap<N> for Cuboid<N>
fn support_point(&self, m: &Isometry<N>, dir: &Vector<N>) -> Point<N>
[src]
fn support_point(&self, m: &Isometry<N>, dir: &Vector<N>) -> Point<N>
Evaluates the support function of the object. Read more
fn support_point_toward(
&self,
transform: &Isometry<N>,
dir: &Unit<Vector<N>>
) -> Point<N>
[src]
fn support_point_toward(
&self,
transform: &Isometry<N>,
dir: &Unit<Vector<N>>
) -> Point<N>
Same as self.support_point
except that dir
is normalized.
impl<N: Real> ConvexPolyhedron<N> for Cuboid<N>
[src]
impl<N: Real> ConvexPolyhedron<N> for Cuboid<N>
fn vertex(&self, id: FeatureId) -> Point<N>
[src]
fn vertex(&self, id: FeatureId) -> Point<N>
Gets the specified vertex in the shape local-space.
fn edge(&self, id: FeatureId) -> (Point<N>, Point<N>, FeatureId, FeatureId)
[src]
fn edge(&self, id: FeatureId) -> (Point<N>, Point<N>, FeatureId, FeatureId)
Get the specified edge's vertices (in the shape local-space) and the vertices' identifiers.
fn face(&self, id: FeatureId, out: &mut ConvexPolygonalFeature<N>)
[src]
fn face(&self, id: FeatureId, out: &mut ConvexPolygonalFeature<N>)
Fill face
with the geometric description of the specified face, in the shape's local-space.
fn support_face_toward(
&self,
m: &Isometry<N>,
dir: &Unit<Vector<N>>,
out: &mut ConvexPolygonalFeature<N>
)
[src]
fn support_face_toward(
&self,
m: &Isometry<N>,
dir: &Unit<Vector<N>>,
out: &mut ConvexPolygonalFeature<N>
)
Retrieve the face (in world-space) with a normal that maximizes the scalar product with dir
.
fn support_feature_toward(
&self,
m: &Isometry<N>,
dir: &Unit<Vector<N>>,
angle: N,
out: &mut ConvexPolygonalFeature<N>
)
[src]
fn support_feature_toward(
&self,
m: &Isometry<N>,
dir: &Unit<Vector<N>>,
angle: N,
out: &mut ConvexPolygonalFeature<N>
)
Retrieve the feature (in world-space) which normal cone contains dir
.
fn support_feature_id_toward(&self, local_dir: &Unit<Vector<N>>) -> FeatureId
[src]
fn support_feature_id_toward(&self, local_dir: &Unit<Vector<N>>) -> FeatureId
Retrieve the identifier of the feature which normal cone contains dir
.
fn normal_cone(&self, feature: FeatureId) -> PolyhedralCone<N>
[src]
fn normal_cone(&self, feature: FeatureId) -> PolyhedralCone<N>
Get the normal cone of the specified feature, in the shape's local-space.
impl<N: Real> Shape<N> for Cuboid<N>
[src]
impl<N: Real> Shape<N> for Cuboid<N>
fn aabb(&self, m: &Isometry<N>) -> AABB<N>
[src]
fn aabb(&self, m: &Isometry<N>) -> AABB<N>
The AABB of self
.
fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>
[src]
fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>
The bounding sphere of self
.
fn as_ray_cast(&self) -> Option<&RayCast<N>>
[src]
fn as_ray_cast(&self) -> Option<&RayCast<N>>
The RayCast
implementation of self
.
fn as_point_query(&self) -> Option<&PointQuery<N>>
[src]
fn as_point_query(&self) -> Option<&PointQuery<N>>
The PointQuery
implementation of self
.
fn as_support_map(&self) -> Option<&SupportMap<N>>
[src]
fn as_support_map(&self) -> Option<&SupportMap<N>>
The support mapping of self
if applicable.
fn is_support_map(&self) -> bool
[src]
fn is_support_map(&self) -> bool
Whether self
uses a supportmapping-based representation.
fn as_convex_polyhedron(&self) -> Option<&ConvexPolyhedron<N>>
[src]
fn as_convex_polyhedron(&self) -> Option<&ConvexPolyhedron<N>>
The convex polyhedron representation of self
if applicable.
fn is_convex_polyhedron(&self) -> bool
[src]
fn is_convex_polyhedron(&self) -> bool
Whether self
uses a conve polyhedron representation.
fn subshape_transform(&self, _: usize) -> Option<Isometry<N>>
[src]
fn subshape_transform(&self, _: usize) -> Option<Isometry<N>>
The transform of a specific subshape. Read more
fn as_composite_shape(&self) -> Option<&CompositeShape<N>>
[src]
fn as_composite_shape(&self) -> Option<&CompositeShape<N>>
The composite shape representation of self
if applicable.
fn is_composite_shape(&self) -> bool
[src]
fn is_composite_shape(&self) -> bool
Whether self
uses a composite shape-based representation.
impl<N: Real> ToTriMesh<N> for Cuboid<N>
[src]
impl<N: Real> ToTriMesh<N> for Cuboid<N>
type DiscretizationParameter = ()
fn to_trimesh(&self, _: ()) -> TriMesh<N>
[src]
fn to_trimesh(&self, _: ()) -> TriMesh<N>
Builds a triangle mesh from this shape. Read more