Enum ncollide3d::query::Proximity [−][src]
pub enum Proximity { Intersecting, WithinMargin, Disjoint, }
Proximity information.
Variants
Intersecting
The two objects are intersecting.
WithinMargin
The two objects are non-intersecting but closer than a given distance.
Disjoint
The two objects are non-intersecting and further than a given distance.
Trait Implementations
impl Debug for Proximity
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impl Debug for Proximity
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for Proximity
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impl PartialEq for Proximity
fn eq(&self, other: &Proximity) -> bool
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fn eq(&self, other: &Proximity) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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fn ne(&self, other: &Rhs) -> bool
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[src]This method tests for !=
.
impl Clone for Proximity
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impl Clone for Proximity
fn clone(&self) -> Proximity
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fn clone(&self) -> Proximity
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl Copy for Proximity
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impl Copy for Proximity