Trait ncollide2d::shape::Shape
source · pub trait Shape<N: Real>: Send + Sync + Any + GetTypeId {
fn aabb(&self, m: &Isometry<N>) -> AABB<N>;
fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N> { ... }
fn subshape_transform(&self, _: usize) -> Option<Isometry<N>> { ... }
fn as_ray_cast(&self) -> Option<&dyn RayCast<N>> { ... }
fn as_point_query(&self) -> Option<&dyn PointQuery<N>> { ... }
fn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>> { ... }
fn as_support_map(&self) -> Option<&dyn SupportMap<N>> { ... }
fn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>> { ... }
fn is_convex_polyhedron(&self) -> bool { ... }
fn is_support_map(&self) -> bool { ... }
fn is_composite_shape(&self) -> bool { ... }
}
Expand description
Trait implemented by all shapes supported by ncollide.
This allows dynamic inspection of the shape capabilities.
Required Methods§
Provided Methods§
sourcefn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>
fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>
The bounding sphere of self
.
sourcefn subshape_transform(&self, _: usize) -> Option<Isometry<N>>
fn subshape_transform(&self, _: usize) -> Option<Isometry<N>>
The transform of a specific subshape.
Return None
if the transform is known to be the identity.
sourcefn as_ray_cast(&self) -> Option<&dyn RayCast<N>>
fn as_ray_cast(&self) -> Option<&dyn RayCast<N>>
The RayCast
implementation of self
.
sourcefn as_point_query(&self) -> Option<&dyn PointQuery<N>>
fn as_point_query(&self) -> Option<&dyn PointQuery<N>>
The PointQuery
implementation of self
.
sourcefn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>>
fn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>>
The convex polyhedron representation of self
if applicable.
sourcefn as_support_map(&self) -> Option<&dyn SupportMap<N>>
fn as_support_map(&self) -> Option<&dyn SupportMap<N>>
The support mapping of self
if applicable.
sourcefn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>>
fn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>>
The composite shape representation of self
if applicable.
sourcefn is_convex_polyhedron(&self) -> bool
fn is_convex_polyhedron(&self) -> bool
Whether self
uses a conve polyhedron representation.
sourcefn is_support_map(&self) -> bool
fn is_support_map(&self) -> bool
Whether self
uses a supportmapping-based representation.
sourcefn is_composite_shape(&self) -> bool
fn is_composite_shape(&self) -> bool
Whether self
uses a composite shape-based representation.
Implementations§
Trait Implementations§
source§impl<N: Real> HasBoundingVolume<N, AABB<N>> for dyn Shape<N>
impl<N: Real> HasBoundingVolume<N, AABB<N>> for dyn Shape<N>
source§fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
The bounding volume of
self
transformed by m
.source§impl<N: Real> HasBoundingVolume<N, BoundingSphere<N>> for dyn Shape<N>
impl<N: Real> HasBoundingVolume<N, BoundingSphere<N>> for dyn Shape<N>
source§fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>
fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>
The bounding volume of
self
transformed by m
.source§impl<N: Real> PointQuery<N> for dyn Shape<N>
impl<N: Real> PointQuery<N> for dyn Shape<N>
source§fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
Projects a point on
self
transformed by m
.source§fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
Projects a point on the boundary of
self
transformed by m
and retuns the id of the
feature the point was projected on. Read moresource§impl<N: Real> RayCast<N> for dyn Shape<N>
impl<N: Real> RayCast<N> for dyn Shape<N>
source§fn toi_with_ray(&self, m: &Isometry<N>, ray: &Ray<N>, solid: bool) -> Option<N>
fn toi_with_ray(&self, m: &Isometry<N>, ray: &Ray<N>, solid: bool) -> Option<N>
Computes the time of impact between this transform shape and a ray.
source§fn toi_and_normal_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
solid: bool
) -> Option<RayIntersection<N>>
fn toi_and_normal_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
solid: bool
) -> Option<RayIntersection<N>>
Computes the time of impact, and normal between this transformed shape and a ray.