Struct ncollide2d::shape::Polyline

source ·
pub struct Polyline<N: Real> { /* private fields */ }
Expand description

Shape commonly known as a 2d line strip or a 3d segment mesh.

Implementations§

Builds a new mesh.

The vertices of this mesh.

Bounding volumes of the subsimplices.

Gets the i-th mesh element.

Trait Implementations§

The number of sub-shape in this composide sahpe.
Applies a function to each sub-shape of this concave shape.
Applies a transformation matrix and a function to each sub-shape of this concave shape. Read more
Gets the AABB of the shape identified by the index i.
Gets the acceleration structure of the concave shape.
The bounding volume of self transformed by m.
The bounding volume of self transformed by m.
Projects a point on self transformed by m.
Projects a point on the boundary of self transformed by m and retuns the id of the feature the point was projected on. Read more
Tests if the given point is inside of self transformed by m.
Computes the minimal distance between a point and self transformed by m.
Additional shape-specific projection information Read more
Projects a point on self transformed by m.
Computes the time of impact between this transform shape and a ray.
Computes the time of impact, and normal between this transformed shape and a ray.
Tests whether a ray intersects this transformed shape.
The AABB of self.
The bounding sphere of self.
The RayCast implementation of self.
The PointQuery implementation of self.
The composite shape representation of self if applicable.
Whether self uses a composite shape-based representation.
The transform of a specific subshape. Read more
The convex polyhedron representation of self if applicable.
The support mapping of self if applicable.
Whether self uses a conve polyhedron representation.
Whether self uses a supportmapping-based representation.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.