Trait Intersect

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pub trait Intersect<T> {
    // Required method
    fn intersect(&self, other: &T) -> bool;
}

Required Methods§

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fn intersect(&self, other: &T) -> bool

Implementors§

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impl<T> Intersect<Ray<T, Vector3<T>>> for Box3<T>
where T: FloatScalar,

Intersect Queries

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impl<T> Intersect<Sphere3<T>> for Box3<T>
where T: FloatScalar,

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impl<T> Intersect<Tri3<T>> for Sphere3<T>
where T: FloatScalar,