pub struct Pass {
pub width: usize,
pub height: usize,
pub frame_buffer: Option<FrameBufferPtr>,
pub color_actions: [ColorPassAction; 4],
pub depth_action: DepthPassAction,
}
Fields§
§width: usize
§height: usize
§frame_buffer: Option<FrameBufferPtr>
§color_actions: [ColorPassAction; 4]
§depth_action: DepthPassAction
Auto Trait Implementations§
impl Freeze for Pass
impl !RefUnwindSafe for Pass
impl !Send for Pass
impl !Sync for Pass
impl Unpin for Pass
impl !UnwindSafe for Pass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more