Struct Ray

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#[repr(C)]
pub struct Ray<T, V>
where T: Scalar, V: Vector<T>,
{ pub start: V, pub direction: V, /* private fields */ }
Expand description

Ray

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§start: V§direction: V

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impl<T, V> Ray<T, V>
where T: FloatScalar, V: FloatVector<T>,

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pub fn new(start: &V, direction: &V) -> Ray<T, V>

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impl<T> Ray<T, Vector3<T>>
where T: Scalar,

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pub fn intersect_plane(&self, p: &Plane<T>) -> Option<Vector3<T>>

Trait Implementations§

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impl<T, V> Clone for Ray<T, V>
where T: Clone + Scalar, V: Clone + Vector<T>,

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fn clone(&self) -> Ray<T, V>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T, V> Default for Ray<T, V>
where T: Default + Scalar, V: Default + Vector<T>,

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fn default() -> Ray<T, V>

Returns the “default value” for a type. Read more
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impl<T> Intersect<Ray<T, Vector3<T>>> for Box3<T>
where T: FloatScalar,

Intersect Queries

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fn intersect(&self, other: &Ray<T, Vector3<T>>) -> bool

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impl<T> Intersection<(T, Vector3<T>), Tri3<T>> for Ray<T, Vector3<T>>
where T: FloatScalar,

Ray-Triangle Intersection Test Routines Different optimizations of my and Ben Trumbore’s code from journals of graphics tools (JGT) http://www.acm.org/jgt/ by Tomas Moller, May 2000

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fn intersection(&self, tri: &Tri3<T>) -> Option<(T, Vector3<T>)>

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impl<T, V> Copy for Ray<T, V>
where T: Copy + Scalar, V: Copy + Vector<T>,

Auto Trait Implementations§

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impl<T, V> Freeze for Ray<T, V>
where V: Freeze,

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impl<T, V> RefUnwindSafe for Ray<T, V>

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impl<T, V> Send for Ray<T, V>
where V: Send, T: Send,

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impl<T, V> Sync for Ray<T, V>
where V: Sync, T: Sync,

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impl<T, V> Unpin for Ray<T, V>
where V: Unpin, T: Unpin,

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impl<T, V> UnwindSafe for Ray<T, V>
where V: UnwindSafe, T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.