Struct nc_renderer::common::Pass [−][src]
pub struct Pass {
pub width: usize,
pub height: usize,
pub frame_buffer: Option<FrameBufferPtr>,
pub color_actions: [ColorPassAction; 4],
pub depth_action: DepthPassAction,
}
Fields
width: usize
height: usize
frame_buffer: Option<FrameBufferPtr>
color_actions: [ColorPassAction; 4]
depth_action: DepthPassAction