Struct nc_renderer::common::Bindings [−][src]
pub struct Bindings {
pub vertex_buffers: Vec<DeviceBufferPtr>,
pub index_buffer: Option<DeviceBufferPtr>,
pub vertex_images: Vec<TexturePtr>,
pub pixel_images: Vec<TexturePtr>,
}
Fields
vertex_buffers: Vec<DeviceBufferPtr>
index_buffer: Option<DeviceBufferPtr>
vertex_images: Vec<TexturePtr>
pixel_images: Vec<TexturePtr>
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Bindings
impl !UnwindSafe for Bindings
Blanket Implementations
Mutably borrows from an owned value. Read more