pub struct SystemPromptInput {
pub config: NaviConfig,
pub project_dir: PathBuf,
pub memory_injection: Option<String>,
pub tools: Vec<ToolDefinition>,
pub include_tool_prompt_manifest: bool,
pub context_packets: Vec<ContextPacket>,
pub available_skills: Vec<SkillManifest>,
pub active_skills: Vec<SkillManifest>,
pub skill_pools: Vec<SkillPool>,
pub harness_card: Option<String>,
}Fields§
§config: NaviConfig§project_dir: PathBuf§memory_injection: Option<String>§tools: Vec<ToolDefinition>§include_tool_prompt_manifest: bool§context_packets: Vec<ContextPacket>§available_skills: Vec<SkillManifest>§active_skills: Vec<SkillManifest>§skill_pools: Vec<SkillPool>Skill pools (folders) shown next to root skills in the catalog.
harness_card: Option<String>Optional harness pack developer card (loop/graph soft policy).
Auto Trait Implementations§
impl Freeze for SystemPromptInput
impl RefUnwindSafe for SystemPromptInput
impl Send for SystemPromptInput
impl Sync for SystemPromptInput
impl Unpin for SystemPromptInput
impl UnsafeUnpin for SystemPromptInput
impl UnwindSafe for SystemPromptInput
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