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SocketClient

Struct SocketClient 

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pub struct SocketClient {
    pub writer_tx: UnboundedSender<WriterCommand>,
    /* private fields */
}

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§writer_tx: UnboundedSender<WriterCommand>

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impl SocketClient

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pub async fn connect( config: SocketConfig, post_connection: Option<Arc<dyn Fn() + Send + Sync>>, post_reconnection: Option<Arc<dyn Fn() + Send + Sync>>, post_disconnection: Option<Arc<dyn Fn() + Send + Sync>>, ) -> Result<Self>

Connect to the server.

§Errors

Returns any error connecting to the server.

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pub fn connection_mode(&self) -> ConnectionMode

Returns the current connection mode.

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pub fn is_active(&self) -> bool

Check if the client connection is active.

Returns true if the client is connected and has not been signalled to disconnect. The client will automatically retry connection based on its configuration.

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pub fn is_reconnecting(&self) -> bool

Check if the client is reconnecting.

Returns true if the client lost connection and is attempting to reestablish it. The client will automatically retry connection based on its configuration.

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pub fn is_disconnecting(&self) -> bool

Check if the client is disconnecting.

Returns true if the client is in disconnect mode.

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pub fn is_closed(&self) -> bool

Check if the client is closed.

Returns true if the client has been explicitly disconnected or reached maximum reconnection attempts. In this state, the client cannot be reused and a new client must be created for further connections.

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pub async fn close(&self)

Close the client.

Controller task will periodically check the disconnect mode and shutdown the client if it is not alive.

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pub async fn send_bytes(&self, data: Vec<u8>) -> Result<(), SendError>

Sends a message of the given data.

Returns Ok(()) when the message is enqueued to the writer channel. This does NOT guarantee delivery: if a disconnect occurs concurrently, the writer task may drop the message. During reconnection, messages are buffered and replayed on the new connection.

§Errors

Returns an error if sending fails.

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impl Debug for SocketClient

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for SocketClient

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fn drop(&mut self)

Executes the destructor for this type. Read more
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fn pin_drop(self: Pin<&mut Self>)

🔬This is a nightly-only experimental API. (pin_ergonomics)
Execute the destructor for this type, but different to Drop::drop, it requires self to be pinned. Read more

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