[][src]Struct nature::task::TaskForStore

pub struct TaskForStore {
    pub instance: Instance,
    pub next_mission: Vec<Mission>,
    pub previous_mission: Option<Mission>,
    pub need_cache: bool,
}

Fields

instance: Instancenext_mission: Vec<Mission>previous_mission: Option<Mission>

when state-instance saved conflict, use this property to redo the task

need_cache: bool

to avoid save conflict

Implementations

impl TaskForStore[src]

pub fn send(&self, raw: &RawTask, sender: &Sender<(TaskForStore, RawTask)>)[src]

pub fn for_dynamic(
    instance: &Instance,
    dynamic: Vec<DynamicConverter>,
    previous_mission: Option<Mission>,
    need_cache: bool
) -> Result<TaskForStore>
[src]

pub fn new(
    instance: Instance,
    next_mission: Vec<Mission>,
    previous_mission: Option<Mission>,
    need_cache: bool
) -> Self
[src]

pub fn to_raw(&self) -> Result<RawTask>[src]

pub async fn from_raw<'_, '_, '_, MC, M>(
    raw: &'_ RawTask,
    mc_g: &'_ MC,
    m_g: &'_ M
) -> Result<Self> where
    MC: MetaCache,
    M: MetaDao
[src]

Trait Implementations

impl Clone for TaskForStore[src]

impl Debug for TaskForStore[src]

impl Default for TaskForStore[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Sealed<T> for T where
    T: ?Sized

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,