pub struct ScrollBar {
    pub handle: ControlHandle,
    /* private fields */
}
Expand description

A window can display a data object, such as a document or a bitmap, that is larger than the window’s client area. When provided with a scroll bar, the user can scroll a data object in the client area to bring into view the portions of the object that extend beyond the borders of the window.

Requires the scroll-bar feature.

Builder parameters:

  • parent: Required. The scroll bar parent container.
  • size: The scroll bar size.
  • position: The scroll bar position.
  • focus: The control receive focus after being created
  • flags: A combination of the ScrollBarFlags values.
  • ex_flags: A combination of win32 window extended flags. Unlike flags, ex_flags must be used straight from winapi
  • range: The value range of the scroll bar
  • pos: he current value of the scroll bar

Control events:

  • OnVerticalScroll: When the value of a scrollbar with the VERTICAL flags is changed
  • OnHorizontalScroll: When the value of a scrollbar with the HORIZONTAL flags is changed
  • MousePress(_): Generic mouse press events on the button
  • OnMouseMove: Generic mouse event
  • OnMouseWheel: Generic mouse wheel event
use native_windows_gui as nwg;

fn build_scrollbar(button: &mut nwg::ScrollBar, window: &nwg::Window) {
    nwg::ScrollBar::builder()
        .range(Some(0..100))
        .pos(Some(10))
        .parent(window)
        .build(button);
}

Fields

handle: ControlHandle

Implementations

Retrieves the current logical position of the slider in a scrollbar. The logical positions are the integer values in the scrollbar’s range of minimum to maximum slider positions.

Sets the current logical position of the slider in a scrollbar. If the value is out of range he value is rounded up or down to the nearest valid value..

Returns the range of value the scrollbar can have

Sets the range of value the scrollbar can have

Returns true if the control currently has the keyboard focus

Sets the keyboard focus on the button.

Returns true if the control user can interact with the control, return false otherwise

Enable or disable the control

Returns true if the control is visible to the user. Will return true even if the control is outside of the parent client view (ex: at the position (10000, 10000))

Show or hide the control to the user

Returns the size of the button in the parent window

Sets the size of the button in the parent window

Returns the position of the button in the parent window

Sets the position of the button in the parent window

Winapi class name used during control creation

Winapi base flags used during window creation

Winapi flags required by the control

Trait Implementations

Returns the “default value” for a type. Read more

Executes the destructor for this type. Read more

Converts to this type from the input type.

Converts to this type from the input type.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.