Struct native_windows_gui::CharFormat[][src]

pub struct CharFormat {
    pub effects: Option<CharEffects>,
    pub height: Option<i32>,
    pub y_offset: Option<i32>,
    pub text_color: Option<[u8; 3]>,
    pub font_face_name: Option<String>,
    pub underline_type: Option<UnderlineType>,
}
Expand description

Contains information about character formatting in a rich edit control

Fields

effects: Option<CharEffects>

Character effects (bold, italics, strikeout, etc)

When returned by char_format, specifies which attributes are consistent throughout the entire selection. For example, if the entire selection is either in italics or not in italics.

height: Option<i32>

Character height, in twips (1/1440 of an inch or 1/20 of a printer’s point).

y_offset: Option<i32>

Character offset, in twips, from the baseline. If the value of this member is positive, the character is a superscript; if it is negative, the character is a subscript.

text_color: Option<[u8; 3]>

Text color. This member is ignored if the AUTOCOLOR character effect is specified.

font_face_name: Option<String>

The font family name

underline_type: Option<UnderlineType>

Text underline type. Does not work with effects

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

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Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.