[−][src]Struct native_windows_gui::Bitmap
A wrapper over a bitmap file (*.bmp)
Note that Bitmap object are only used as display resources (ie: it's impossible to read pixels or resized it).
If those features are needed, see the image-decoder feature.
To display a bitmap in an application, see the ImageFrame control.
By default, bitmap resources do not support transparency BUT if image-decoder is enabled, bitmaps can be loaded
from any file type supported by NWG (JPEG, PNG, BMP, ICO, DDS, TIFF).
Builder parameters:
source_file: The source of the bitmap if it is a file.source_bin: The source of the bitmap if it is a binary blob.source_system: The source of the bitmap if it is a system resource (see OemBitmap)size: Optional. Resize the image to this size.strict: Use a system placeholder instead of panicking if the image source do no exists.
Example:
use native_windows_gui as nwg; fn load_bitmap() -> nwg::Bitmap { let mut bitmap = nwg::Bitmap::default(); nwg::Bitmap::builder() .source_file(Some("Hello.bmp")) .strict(true) .build(&mut bitmap); bitmap }
Fields
handle: HANDLEImplementations
impl Bitmap[src]
pub fn builder<'a>() -> BitmapBuilder<'a>[src]
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Bitmap
impl !Send for Bitmap
impl !Sync for Bitmap
impl Unpin for Bitmap
impl UnwindSafe for Bitmap
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,