#[non_exhaustive]pub enum AnimatedIcon {
Frames {
frames: Vec<IconData>,
frame_duration_ms: u32,
},
Transform {
icon: IconData,
animation: TransformAnimation,
},
}Expand description
An animated icon, either frame-based or transform-based.
Frames carries pre-rendered frames with uniform timing (loops infinitely).
Transform carries a single icon and a description of the motion.
§Examples
use native_theme::{AnimatedIcon, IconData, TransformAnimation};
// Frame-based animation (e.g., sprite sheet)
let frames_anim = AnimatedIcon::Frames {
frames: vec![
IconData::Svg(b"<svg>frame1</svg>".to_vec()),
IconData::Svg(b"<svg>frame2</svg>".to_vec()),
],
frame_duration_ms: 83,
};
// Transform-based animation (e.g., spinning icon)
let spin_anim = AnimatedIcon::Transform {
icon: IconData::Svg(b"<svg>spinner</svg>".to_vec()),
animation: TransformAnimation::Spin { duration_ms: 1000 },
};Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Frames
A sequence of pre-rendered frames played at a fixed interval (loops infinitely).
Fields
Transform
A single icon with a continuous transform animation.
Implementations§
Source§impl AnimatedIcon
impl AnimatedIcon
Sourcepub fn first_frame(&self) -> Option<&IconData>
pub fn first_frame(&self) -> Option<&IconData>
Return a reference to the first displayable frame.
For Frames, returns the first element (or None if empty).
For Transform, returns the underlying icon.
§Examples
use native_theme::{AnimatedIcon, IconData, TransformAnimation};
let frames = AnimatedIcon::Frames {
frames: vec![IconData::Svg(b"<svg>f1</svg>".to_vec())],
frame_duration_ms: 83,
};
assert!(frames.first_frame().is_some());
let transform = AnimatedIcon::Transform {
icon: IconData::Svg(b"<svg>spinner</svg>".to_vec()),
animation: TransformAnimation::Spin { duration_ms: 1000 },
};
assert!(transform.first_frame().is_some());Trait Implementations§
Source§impl Clone for AnimatedIcon
impl Clone for AnimatedIcon
Source§fn clone(&self) -> AnimatedIcon
fn clone(&self) -> AnimatedIcon
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimatedIcon
impl Debug for AnimatedIcon
Source§impl PartialEq for AnimatedIcon
impl PartialEq for AnimatedIcon
impl Eq for AnimatedIcon
impl StructuralPartialEq for AnimatedIcon
Auto Trait Implementations§
impl Freeze for AnimatedIcon
impl RefUnwindSafe for AnimatedIcon
impl Send for AnimatedIcon
impl Sync for AnimatedIcon
impl Unpin for AnimatedIcon
impl UnsafeUnpin for AnimatedIcon
impl UnwindSafe for AnimatedIcon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more