#[non_exhaustive]pub enum AnimatedIcon {
Frames {
frames: Vec<IconData>,
frame_duration_ms: u32,
},
Transform {
icon: IconData,
animation: TransformAnimation,
},
}Expand description
An animated icon, either frame-based or transform-based.
Frames carries pre-rendered frames with uniform timing (loops infinitely).
Transform carries a single icon and a description of the motion.
§Examples
use native_theme::{AnimatedIcon, IconData, TransformAnimation};
// Frame-based animation (e.g., sprite sheet)
let frames_anim = AnimatedIcon::Frames {
frames: vec![
IconData::Svg(b"<svg>frame1</svg>".to_vec()),
IconData::Svg(b"<svg>frame2</svg>".to_vec()),
],
frame_duration_ms: 83,
};
// Transform-based animation (e.g., spinning icon)
let spin_anim = AnimatedIcon::Transform {
icon: IconData::Svg(b"<svg>spinner</svg>".to_vec()),
animation: TransformAnimation::Spin { duration_ms: 1000 },
};Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Frames
A sequence of pre-rendered frames played at a fixed interval (loops infinitely).
Fields
Transform
A single icon with a continuous transform animation.
Implementations§
Source§impl AnimatedIcon
impl AnimatedIcon
Sourcepub fn first_frame(&self) -> Option<&IconData>
pub fn first_frame(&self) -> Option<&IconData>
Return a reference to the first displayable frame.
For Frames, returns the first element (or None if empty).
For Transform, returns the underlying icon.
§Examples
use native_theme::{AnimatedIcon, IconData, TransformAnimation};
let frames = AnimatedIcon::Frames {
frames: vec![IconData::Svg(b"<svg>f1</svg>".to_vec())],
frame_duration_ms: 83,
};
assert!(frames.first_frame().is_some());
let transform = AnimatedIcon::Transform {
icon: IconData::Svg(b"<svg>spinner</svg>".to_vec()),
animation: TransformAnimation::Spin { duration_ms: 1000 },
};
assert!(transform.first_frame().is_some());Trait Implementations§
Source§impl Clone for AnimatedIcon
impl Clone for AnimatedIcon
Source§fn clone(&self) -> AnimatedIcon
fn clone(&self) -> AnimatedIcon
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimatedIcon
impl Debug for AnimatedIcon
Source§impl<'de> Deserialize<'de> for AnimatedIcon
impl<'de> Deserialize<'de> for AnimatedIcon
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<AnimatedIcon, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<AnimatedIcon, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for AnimatedIcon
impl PartialEq for AnimatedIcon
Source§impl Serialize for AnimatedIcon
impl Serialize for AnimatedIcon
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Eq for AnimatedIcon
impl StructuralPartialEq for AnimatedIcon
Auto Trait Implementations§
impl Freeze for AnimatedIcon
impl RefUnwindSafe for AnimatedIcon
impl Send for AnimatedIcon
impl Sync for AnimatedIcon
impl Unpin for AnimatedIcon
impl UnsafeUnpin for AnimatedIcon
impl UnwindSafe for AnimatedIcon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more