Expand description
Platform-native async executor that bridges directly to OS event loops.
Tasks use structured concurrency semantics: every spawn* call returns an
AsyncTask handle, and dropping that handle cancels the task unless you
awaited it or called [AsyncTask::detach] to explicitly opt into
fire-and-forget execution.
Modules§
- polyfill
- Polyfill executor implementation using async-executor.
Structs§
- Native
Executor - Native
Timer - A timer that completes after a specified duration.
Enums§
- Priority
- Task execution priority levels for controlling scheduler behavior.