Struct Engine

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pub struct Engine<WORLD, E> {
    pub target_frame_rate: u32,
    pub world: Arc<RwLock<WORLD>>,
    /* private fields */
}
Expand description

Re-export of Nate’s Engine Core The basic Engine schedules systems to run at given time intervals in a a threadpool with a singular thread reserved for UI rendering at a given frame rate

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§target_frame_rate: u32§world: Arc<RwLock<WORLD>>

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impl<WORLD, E> Engine<WORLD, E>
where WORLD: Send + Sync + 'static, E: Debug + 'static,

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pub fn new( frame_rate: u32, workers: usize, world: Arc<RwLock<WORLD>>, systems: Vec<(fn(Arc<RwLock<WORLD>>), u128)>, renderer: Box<dyn Renderer<WORLD, Error = E>>, ) -> Engine<WORLD, E>

Create a new engine with workers, a target frame rate, a world, and the systems to act on the world (and their update rate (in us))

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pub fn run(&mut self)

Run the Executor

Auto Trait Implementations§

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impl<WORLD, E> Freeze for Engine<WORLD, E>

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impl<WORLD, E> !RefUnwindSafe for Engine<WORLD, E>

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impl<WORLD, E> Send for Engine<WORLD, E>
where WORLD: Send + Sync,

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impl<WORLD, E> Sync for Engine<WORLD, E>
where WORLD: Send + Sync,

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impl<WORLD, E> Unpin for Engine<WORLD, E>

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impl<WORLD, E> !UnwindSafe for Engine<WORLD, E>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.