pub struct Rect {
pub pos: Vec2,
pub size: Vec2,
}
Fields§
§pos: Vec2
§size: Vec2
Implementations§
Source§impl Rect
impl Rect
pub fn zero() -> Self
pub fn contains(self, point: Vec2) -> bool
pub fn from_corners(top_left: Vec2, bottom_right: Vec2) -> Self
pub fn near_corner(&self) -> Vec2
pub fn far_corner(&self) -> Vec2
pub fn top_left_corner(&self) -> Vec2
pub fn bottom_right_corner(&self) -> Vec2
pub fn clip(&self, clipper: Rect) -> Rect
pub fn center(&self) -> Vec2
pub fn inset(&self, val: f32) -> Self
pub fn minus_position(&self, pos: Vec2) -> Self
Trait Implementations§
impl Copy for Rect
impl StructuralPartialEq for Rect
Auto Trait Implementations§
impl Freeze for Rect
impl RefUnwindSafe for Rect
impl Send for Rect
impl Sync for Rect
impl Unpin for Rect
impl UnwindSafe for Rect
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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