Trait nannou_core::color::Pixel
source · pub unsafe trait Pixel<T>: Sized {
const CHANNELS: usize;
// Provided methods
fn as_raw<P>(&self) -> &P
where P: RawPixel<T> + ?Sized { ... }
fn as_raw_mut<P>(&mut self) -> &mut P
where P: RawPixel<T> + ?Sized { ... }
fn into_raw<P>(self) -> P
where P: RawPixelSized<T> { ... }
fn from_raw<P>(pixel: &P) -> &Self
where P: RawPixel<T> + ?Sized { ... }
fn from_raw_mut<P>(pixel: &mut P) -> &mut Self
where P: RawPixel<T> + ?Sized { ... }
fn from_raw_slice(slice: &[T]) -> &[Self] { ... }
fn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self] { ... }
fn into_raw_slice(slice: &[Self]) -> &[T] { ... }
fn into_raw_slice_mut(slice: &mut [Self]) -> &mut [T] { ... }
}
Expand description
Represents colors that can be serialized and deserialized from raw color components.
This uses bit by bit conversion, so make sure that anything that implements it can be
represented as a contiguous sequence of a single type T
. This is most safely done using
#[derive(Pixel)]
.
Deriving
Pixel
can be automatically derived. The only requirements are that the type is a struct
,
that it has a #[repr(C)]
attribute, and that all of its fields have the same types. It stays
on the conservative side and will show an error if any of those requirements are not fulfilled.
If some fields have different types, but the same memory layout, or are zero-sized, they can be
marked with attributes to show that their types are safe to use.
Field Attributes
-
#[palette_unsafe_same_layout_as = "SomeType"]
: Mark the field as having the same memory layout asSomeType
.Unsafety: corrupt data and undefined behavior may occur if this is not true!
-
#[palette_unsafe_zero_sized]
: Mark the field as being zero-sized, and thus not taking up any memory space. This means that it can be ignored.Unsafety: corrupt data and undefined behavior may occur if this is not true!
Examples
Basic use:
#[macro_use]
extern crate palette;
use palette::Pixel;
#[derive(PartialEq, Debug, Pixel)]
#[repr(C)]
struct MyCmyk {
cyan: f32,
magenta: f32,
yellow: f32,
key: f32,
}
fn main() {
let buffer = [0.1, 0.2, 0.3, 0.4];
let color = MyCmyk::from_raw(&buffer);
assert_eq!(
color,
&MyCmyk {
cyan: 0.1,
magenta: 0.2,
yellow: 0.3,
key: 0.4,
}
);
}
Heterogenous field types:
#[macro_use]
extern crate palette;
use std::marker::PhantomData;
use palette::{Pixel, RgbHue};
use palette::rgb::RgbStandard;
use palette::encoding::Srgb;
#[derive(PartialEq, Debug, Pixel)]
#[repr(C)]
struct MyCoolColor<S: RgbStandard> {
#[palette_unsafe_zero_sized]
standard: PhantomData<S>,
// RgbHue is a wrapper with `#[repr(C)]`, so it can safely
// be converted straight from `f32`.
#[palette_unsafe_same_layout_as = "f32"]
hue: RgbHue<f32>,
lumen: f32,
chroma: f32,
}
fn main() {
let buffer = [172.0, 100.0, 0.3];
let color = MyCoolColor::<Srgb>::from_raw(&buffer);
assert_eq!(
color,
&MyCoolColor {
hue: 172.0.into(),
lumen: 100.0,
chroma: 0.3,
standard: PhantomData,
}
);
}
Required Associated Constants§
Provided Methods§
sourcefn as_raw_mut<P>(&mut self) -> &mut P
fn as_raw_mut<P>(&mut self) -> &mut P
Cast as a mutable reference to raw color components.
sourcefn into_raw<P>(self) -> Pwhere
P: RawPixelSized<T>,
fn into_raw<P>(self) -> Pwhere
P: RawPixelSized<T>,
Convert from raw color components.
sourcefn from_raw_mut<P>(pixel: &mut P) -> &mut Self
fn from_raw_mut<P>(pixel: &mut P) -> &mut Self
Cast from a mutable reference to raw color components.
sourcefn from_raw_slice(slice: &[T]) -> &[Self]
fn from_raw_slice(slice: &[T]) -> &[Self]
Cast a slice of raw color components to a slice of colors.
use palette::{Pixel, Srgb};
let raw = &[255u8, 128, 64, 10, 20, 30];
let colors = Srgb::from_raw_slice(raw);
assert_eq!(colors.len(), 2);
assert_eq!(colors[0].blue, 64);
assert_eq!(colors[1].red, 10);
sourcefn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self]
fn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self]
Cast a mutable slice of raw color components to a mutable slice of colors.
use palette::{Pixel, Srgb};
let raw = &mut [255u8, 128, 64, 10, 20, 30];
{
let colors = Srgb::from_raw_slice_mut(raw);
assert_eq!(colors.len(), 2);
// These changes affects the raw slice, since they are the same data
colors[0].blue = 100;
colors[1].red = 200;
}
// Notice the two values in the middle:
assert_eq!(raw, &[255, 128, 100, 200, 20, 30]);
sourcefn into_raw_slice(slice: &[Self]) -> &[T]
fn into_raw_slice(slice: &[Self]) -> &[T]
Cast a slice of colors to a slice of raw color components.
use palette::{Pixel, Srgb};
let colors = &[Srgb::new(255u8, 128, 64), Srgb::new(10, 20, 30)];
let raw = Srgb::into_raw_slice(colors);
assert_eq!(raw.len(), 6);
assert_eq!(raw, &[255u8, 128, 64, 10, 20, 30]);
sourcefn into_raw_slice_mut(slice: &mut [Self]) -> &mut [T]
fn into_raw_slice_mut(slice: &mut [Self]) -> &mut [T]
Cast a mutable slice of colors to a mutable slice of raw color components.
use palette::{Pixel, Srgb};
let colors = &mut [Srgb::new(255u8, 128, 64), Srgb::new(10, 20, 30)];
{
let raw = Srgb::into_raw_slice_mut(colors);
assert_eq!(raw.len(), 6);
// These changes affects the color slice, since they are the same data
raw[2] = 100;
raw[3] = 200;
}
assert_eq!(colors[0].blue, 100);
assert_eq!(colors[1].red, 200);