Struct nannou_core::color::encoding::Gamma [−][src]
Expand description
Gamma encoding.
Gamma encoding or gamma correction is used to transform the intensity
values to either match a non-linear display, like CRT, or to prevent
banding among the darker colors. GammaRgb
represents a gamma corrected
RGB color, where the intensities are encoded using the following power-law
expression: V γ (where V is the intensity value an γ is the encoding
gamma).
The gamma value is stored as a simple type that represents an f32
constant.
Trait Implementations
type WhitePoint = Wp
type WhitePoint = Wp
The white point of the color space.
type TransferFn = GammaFn<N>
type TransferFn = GammaFn<N>
The transfer function for the luminance component.
type Space = S
type Space = S
The RGB color space.
type TransferFn = GammaFn<N>
type TransferFn = GammaFn<N>
The transfer function for the color components.
Auto Trait Implementations
impl<S, N> RefUnwindSafe for Gamma<S, N> where
N: RefUnwindSafe,
S: RefUnwindSafe,
impl<S, N> UnwindSafe for Gamma<S, N> where
N: UnwindSafe,
S: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more