Struct nannou::wgpu::TextureView

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pub struct TextureView { /* private fields */ }
Expand description

A convenient wrapper around a handle to a texture view along with its descriptor.

A TextureView is, perhaps unsurprisingly, a view of some existing texture. The view might be of the whole texture, but it might also be of some sub-section of the texture. When an API provides

Implementations§

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impl TextureView

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pub const DEFAULT_LABEL: &'static str = "nannou-texture-view"

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pub fn info(&self) -> &TextureViewInfo

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pub fn descriptor(&self) -> TextureViewDescriptor<'static>

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pub fn format(&self) -> TextureFormat

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pub fn dimension(&self) -> TextureViewDimension

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pub fn aspect(&self) -> TextureAspect

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pub fn base_mip_level(&self) -> u32

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pub fn level_count(&self) -> Option<u32>

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pub fn base_array_layer(&self) -> u32

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pub fn array_layer_count(&self) -> Option<u32>

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pub fn sample_type(&self) -> TextureSampleType

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pub fn id(&self) -> TextureViewId

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pub fn size(&self) -> [u32; 2]

The width and height of the source texture.

See the extent method for producing the full width, height and depth of the source texture.

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pub fn extent(&self) -> Extent3d

The width, height and depth of the source texture.

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pub fn texture_id(&self) -> TextureId

The unique identifier associated with the texture that this view is derived from.

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pub fn inner(&self) -> &Arc<TextureView>

Access to the inner texture view handle.

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pub fn into_inner(self) -> Arc<TextureView>

Consume the TextureView and produce the inner Arc.

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impl Clone for TextureView

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fn clone(&self) -> TextureView

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextureView

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for TextureView

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type Target = TextureView

The resulting type after dereferencing.
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fn deref(&self) -> &<TextureView as Deref>::Target

Dereferences the value.
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impl ToTextureView for TextureView

Auto Trait Implementations§

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,