Struct nannou::ui::backend::glium::glium::program::ComputeCommand[][src]

#[repr(C)]
pub struct ComputeCommand { pub num_groups_x: u32, pub num_groups_y: u32, pub num_groups_z: u32, }

Represents a compute shader command waiting to be dispatched.

Fields

Number of X groups.

Number of Y groups.

Number of Z groups.

Trait Implementations

impl Clone for ComputeCommand
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for ComputeCommand
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Formats the value using the given formatter. Read more

impl UniformBlock for ComputeCommand
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Checks whether the uniforms' layout matches the given block if Self starts at the given offset. Read more

Builds the BlockLayout corresponding to the current object.

impl Copy for ComputeCommand
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Auto Trait Implementations