Struct nannou::ui::backend::glium::glium::index::IndexBufferSlice [] [src]

pub struct IndexBufferSlice<'a, T> where
    T: 'a + Index
{ /* fields omitted */ }

Slice of an IndexBuffer.

Methods

impl<'a, T> IndexBufferSlice<'a, T> where
    T: 'a + Index
[src]

[src]

Returns the type of primitives associated with this index buffer.

[src]

Returns the data type of the indices inside this index buffer.

[src]

Returns None if out of range.

Methods from Deref<Target = BufferSlice<'a, [T]>>

[src]

Returns the size in bytes of this slice.

[src]

Returns the context corresponding to this buffer.

[src]

Uploads some data in this buffer.

Implementation

  • For persistent-mapped buffers, waits untils the data is no longer used by the GPU then memcpies the data to the mapping.
  • For immutable buffers, creates a temporary buffer that contains the data then calls glCopyBufferSubData to copy from the temporary buffer to the real one.
  • For other types, calls glBufferSubData.

Panic

Panics if the length of data is different from the length of this buffer.

[src]

Invalidates the content of the slice. The data becomes undefined.

This operation is a no-op if the backend doesn't support it and for persistent-mapped buffers.

Implementation

Calls glInvalidateBufferSubData if supported.

[src]

Reads the content of the buffer.

[src]

Copies the content of this slice to another slice.

Panic

Panics if T is unsized and the other buffer is too small.

[src]

Builds a slice that contains an element from inside the buffer.

This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.

Example

#[derive(Copy, Clone)]
struct BufferContent {
    value1: u16,
    value2: u16,
}
let slice = unsafe { buffer.slice_custom(|content| &content.value2) };

Safety

The object whose reference is passed to the closure is uninitialized. Therefore you must not access the content of the object.

You must return a reference to an element from the parameter. The closure must not panic.

[src]

Builds a slice-any containing the whole subbuffer.

This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.

[src]

Returns the number of elements in this slice.

[src]

Builds a subslice of this slice. Returns None if out of range.

This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.

[src]

Reads the content of the buffer.

Trait Implementations

impl<'a, T> Deref for IndexBufferSlice<'a, T> where
    T: Index
[src]

The resulting type after dereferencing.

[src]

Dereferences the value.

impl<'a, T> DerefMut for IndexBufferSlice<'a, T> where
    T: Index
[src]

[src]

Mutably dereferences the value.

impl<'a, T> From<IndexBufferSlice<'a, T>> for IndicesSource<'a> where
    T: Index
[src]

[src]

Performs the conversion.

impl<'a, T> From<IndexBufferSlice<'a, T>> for BufferSlice<'a, [T]> where
    T: Index
[src]

[src]

Performs the conversion.

impl<'a, 'r, T> From<&'r IndexBufferSlice<'a, T>> for IndicesSource<'a> where
    T: Index
[src]

[src]

Performs the conversion.

impl<'a, T> Debug for IndexBufferSlice<'a, T> where
    T: 'a + Debug + Index
[src]

[src]

Formats the value using the given formatter. Read more

Auto Trait Implementations

impl<'a, T> !Send for IndexBufferSlice<'a, T>

impl<'a, T> !Sync for IndexBufferSlice<'a, T>