Struct nannou::ui::prelude::widget::oval::State
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pub struct State<S> { pub resolution: usize, pub section: S, }
Unique state for the Oval.
Fields
resolution: usize
The number of lines used to draw the edge.
section: S
A type describing the section of the Oval
that is to be drawn.
Trait Implementations
impl<S> Copy for State<S> where
S: Copy,
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S: Copy,
impl<S> Clone for State<S> where
S: Clone,
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S: Clone,
fn clone(&self) -> State<S>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<S> PartialEq<State<S>> for State<S> where
S: PartialEq<S>,
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S: PartialEq<S>,
fn eq(&self, __arg_0: &State<S>) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &State<S>) -> bool
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This method tests for !=
.
impl<S> Debug for State<S> where
S: Debug,
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S: Debug,