Struct nannou::wgpu::TextureReshaper [−][src]
pub struct TextureReshaper { /* fields omitted */ }
Expand description
Reshapes a texture from its original size, sample_count and format to the destination size, sample_count and format.
The src_texture
must have the TextureUsage::SAMPLED
enabled.
The dst_texture
must have the TextureUsage::RENDER_ATTACHMENT
enabled.
Implementations
pub fn new(
device: &Device,
src_texture: &TextureViewHandle,
src_sample_count: u32,
src_sample_type: TextureSampleType,
dst_sample_count: u32,
dst_format: TextureFormat
) -> Self
pub fn new(
device: &Device,
src_texture: &TextureViewHandle,
src_sample_count: u32,
src_sample_type: TextureSampleType,
dst_sample_count: u32,
dst_format: TextureFormat
) -> Self
Construct a new Reshaper
.
pub fn encode_render_pass(
&self,
dst_texture: &TextureViewHandle,
encoder: &mut CommandEncoder
)
pub fn encode_render_pass(
&self,
dst_texture: &TextureViewHandle,
encoder: &mut CommandEncoder
)
Given an encoder, submits a render pass command for writing the source texture to the destination texture.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Reshaper
impl !UnwindSafe for Reshaper
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
pub fn vzip(self) -> V