Struct nannou::wgpu::Device[][src]

pub struct Device { /* fields omitted */ }
Expand description

Open connection to a graphics and/or compute device.

Responsible for the creation of most rendering and compute resources. These are then used in commands, which are submitted to a Queue.

A device may be requested from an adapter with Adapter::request_device.

Implementations

Check for resource cleanups and mapping callbacks.

no-op on the web, device is automatically polled.

List all features that may be used with this device.

Functions may panic if you use unsupported features.

List all limits that were requested of this device.

If any of these limits are exceeded, functions may panic.

Creates a shader module from either SPIR-V or WGSL source code.

Creates an empty CommandEncoder.

Creates an empty RenderBundleEncoder.

Creates a new BindGroup.

Creates a BindGroupLayout.

Creates a PipelineLayout.

Creates a RenderPipeline.

Creates a ComputePipeline.

Creates a Buffer.

Creates a new Texture.

desc specifies the general format of the texture.

Creates a new Sampler.

desc specifies the behavior of the sampler.

Creates a new QuerySet.

Create a new SwapChain which targets surface.

Panics

  • A old SwapChainFrame is still alive referencing an old swapchain.
  • Texture format requested is unsupported on the swap chain.

Set a callback for errors that are not handled in error scopes.

Starts frame capture.

Stops frame capture.

Trait Implementations

Formats the value using the given formatter. Read more

Creates a Buffer with data to initialize it.

Upload an entire texture and its mipmaps from a source buffer. Read more

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Convert the source color to the destination color using the specified method Read more

Convert the source color to the destination color using the bradford method by default Read more

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert into T with values clamped to the color defined bounds Read more

Convert into T. The resulting color might be invalid in its color space Read more

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.