Struct nannou::wgpu::Buffer[][src]

pub struct Buffer { /* fields omitted */ }
Expand description

Handle to a GPU-accessible buffer.

Created with Device::create_buffer or DeviceExt::create_buffer_init

Implementations

Return the binding view of the entire buffer.

Return the binding view of the entire buffer.

Use only a portion of this Buffer for a given operation. Choosing a range with no end will use the rest of the buffer. Using a totally unbounded range will use the entire buffer.

Flushes any pending write operations and unmaps the buffer from host memory.

Destroy the associated native resources as soon as possible.

Trait Implementations

Formats the value using the given formatter. Read more

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Convert the source color to the destination color using the specified method Read more

Convert the source color to the destination color using the bradford method by default Read more

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert into T with values clamped to the color defined bounds Read more

Convert into T. The resulting color might be invalid in its color space Read more

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.