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GlobalPriorityState

Struct GlobalPriorityState 

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pub struct GlobalPriorityState<E: Copy + Eq + Hash> { /* private fields */ }
Expand description

Sender-wide priority layer. One instance lives on WorldServer. Entries are evicted on entity despawn.

Combined multiplicatively with each UserPriorityState entry at sort time: effective_gain = global.gain.unwrap_or(1.0) × user.gain.unwrap_or(1.0).

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impl<E: Copy + Eq + Hash> GlobalPriorityState<E>

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pub fn new() -> Self

Creates an empty GlobalPriorityState.

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pub fn get_ref(&self, entity: E) -> EntityPriorityRef<'_, E>

Read-only handle (lazy — returns None if no entry exists).

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pub fn get_mut(&mut self, entity: E) -> EntityPriorityMut<'_, E>

Mutable handle; lazy entry creation deferred to first write.

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pub fn on_despawn(&mut self, entity: &E)

Evict this entity’s global entry. Called from WorldServer::despawn_entity.

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pub fn gain_override(&self, entity: &E) -> Option<f32>

Read-only gain lookup. None if no override is in effect (default 1.0 applies). Used by the send-time priority sort to compute effective gain.

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impl<E: Copy + Eq + Hash> Default for GlobalPriorityState<E>

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<E> Freeze for GlobalPriorityState<E>

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impl<E> RefUnwindSafe for GlobalPriorityState<E>
where E: RefUnwindSafe,

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impl<E> Send for GlobalPriorityState<E>
where E: Send,

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impl<E> Sync for GlobalPriorityState<E>
where E: Sync,

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impl<E> Unpin for GlobalPriorityState<E>
where E: Unpin,

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impl<E> UnsafeUnpin for GlobalPriorityState<E>

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impl<E> UnwindSafe for GlobalPriorityState<E>
where E: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V