pub struct RemoteWorldManager { /* private fields */ }

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impl RemoteWorldManager

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pub fn new() -> Self

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pub fn read_world_events<E: Copy + Eq + Hash, W: WorldMutType<E>>( &mut self, converter: &dyn EntityHandleConverter<E>, local_world_manager: &mut LocalWorldManager<E>, protocol: &Protocol, world: &mut W, tick: Tick, reader: &mut BitReader<'_> ) -> Result<Vec<EntityEvent<E>>, SerdeErr>

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pub fn read_actions<E: Copy + Eq + Hash, W: WorldMutType<E>>( &mut self, handle_converter: &dyn EntityHandleConverter<E>, local_world_manager: &mut LocalWorldManager<E>, component_kinds: &ComponentKinds, world: &mut W, reader: &mut BitReader<'_>, events: &mut Vec<EntityEvent<E>> ) -> Result<(), SerdeErr>

Read and process incoming actions.

  • Emits client events corresponding to any EntityAction received Store
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pub fn read_updates<E: Copy + Eq + Hash, W: WorldMutType<E>>( &mut self, converter: &dyn EntityHandleConverter<E>, local_world_manager: &LocalWorldManager<E>, component_kinds: &ComponentKinds, world: &mut W, server_tick: Tick, reader: &mut BitReader<'_>, events: &mut Vec<EntityEvent<E>> ) -> Result<(), SerdeErr>

Read component updates from raw bits

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