Struct naia_client_socket::Socket
source · pub struct Socket;
Expand description
A client-side socket which communicates with an underlying unordered & unreliable protocol
Implementations§
source§impl Socket
impl Socket
sourcepub fn connect(
server_session_url: &str,
config: &SocketConfig
) -> (Box<dyn PacketSender>, Box<dyn PacketReceiver>)
pub fn connect( server_session_url: &str, config: &SocketConfig ) -> (Box<dyn PacketSender>, Box<dyn PacketReceiver>)
Connects to the given server address
Auto Trait Implementations§
impl RefUnwindSafe for Socket
impl Send for Socket
impl Sync for Socket
impl Unpin for Socket
impl UnwindSafe for Socket
Blanket Implementations§
§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more