pub struct PlayerZone {
pub account_id: String,
pub zone_id: String,
pub timestamp: String,
}
Fields§
§account_id: String
§zone_id: String
§timestamp: String
Trait Implementations§
Source§impl Clone for PlayerZone
impl Clone for PlayerZone
Source§fn clone(&self) -> PlayerZone
fn clone(&self) -> PlayerZone
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerZone
impl Debug for PlayerZone
Source§impl<'de> Deserialize<'de> for PlayerZone
impl<'de> Deserialize<'de> for PlayerZone
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerZone
impl RefUnwindSafe for PlayerZone
impl Send for PlayerZone
impl Sync for PlayerZone
impl Unpin for PlayerZone
impl UnwindSafe for PlayerZone
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more