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WebSocket

Struct WebSocket 

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pub struct WebSocket { /* private fields */ }
Expand description

WebSocket connection with TLS support and automatic ping/pong.

Wraps a tokio-tungstenite stream with browser-like headers and transparent keep-alive handling. Ping frames received from the server are automatically answered with Pong.

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impl WebSocket

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pub async fn connect(url: &str, profile: &BrowserProfile) -> Result<Self>

Connect to a WebSocket endpoint

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pub async fn send_text(&mut self, text: &str) -> Result<()>

Send a text message

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pub async fn send_binary(&mut self, data: Vec<u8>) -> Result<()>

Send a binary message.

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pub async fn ping(&mut self) -> Result<()>

Send a ping

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pub async fn recv(&mut self) -> Result<Option<WebSocketMessage>>

Receive the next application-level message.

Ping frames are answered automatically with Pong. Pong and raw Frame messages are silently consumed so the caller only sees Text, Binary, or Close messages.

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pub async fn recv_timeout( &mut self, timeout: Duration, ) -> Result<Option<WebSocketMessage>>

Receive with timeout

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pub async fn close(&mut self) -> Result<()>

Close the connection

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pub fn url(&self) -> &str

Get the URL

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