[−][src]Type Definition na::Vector3
type Vector3<N> = Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>;
A stack-allocated, 3-dimensional column vector.
type Vector3<N> = Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>;
A stack-allocated, 3-dimensional column vector.
impl<T: Scalar> AsPnt<Point<T, U3>> for Vector3<T>
[src]impl<N: BaseNum + RealField> FloatVec for Vector3<N>
[src]impl<N: BaseNum> NumVec for Vector3<N>
[src]type Field = N
impl<T: Scalar> Swizzles2<T> for Vector3<T>
[src]impl<T: Scalar> Swizzles2Mut<T> for Vector3<T>
[src]impl<T: Scalar> Swizzles3<T> for Vector3<T>
[src]type Swizzle3 = Vector3<T>
fn xyz(&self) -> Vector3<T>
[src]fn xzy(&self) -> Vector3<T>
[src]fn yxz(&self) -> Vector3<T>
[src]fn yzx(&self) -> Vector3<T>
[src]fn zxy(&self) -> Vector3<T>
[src]fn zyx(&self) -> Vector3<T>
[src]fn yz(&self) -> Self::Swizzle2
[src]fn xz(&self) -> Self::Swizzle2
[src]fn zy(&self) -> Self::Swizzle2
[src]fn zx(&self) -> Self::Swizzle2
[src]impl<T: Scalar> Swizzles3Mut<T> for Vector3<T>
[src]fn set_xyz(&mut self, right: &Vector3<T>)
[src]fn set_xzy(&mut self, right: &Vector3<T>)
[src]fn set_yxz(&mut self, right: &Vector3<T>)
[src]fn set_yzx(&mut self, right: &Vector3<T>)
[src]fn set_zxy(&mut self, right: &Vector3<T>)
[src]fn set_zyx(&mut self, right: &Vector3<T>)
[src]fn set_yz(&mut self, right: &Self::Swizzle2)
[src]fn set_xz(&mut self, right: &Self::Swizzle2)
[src]fn set_zy(&mut self, right: &Self::Swizzle2)
[src]fn set_zx(&mut self, right: &Self::Swizzle2)
[src]impl<T: Scalar> ToPnt<Point<T, U3>> for Vector3<T>
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