[−][src]Type Definition na::Point5
type Point5<N> = Point<N, U5>;
A statically sized 5-dimensional column point.
type Point5<N> = Point<N, U5>;
A statically sized 5-dimensional column point.
impl<T: Scalar> AsVec<Matrix<T, U5, U1, <DefaultAllocator as Allocator<T, U5, U1>>::Buffer>> for Point5<T>
[src]impl<N: BaseNum + RealField> FloatPnt for Point5<N>
[src]fn origin() -> Self
[src]fn distance(&self, b: &Self) -> Self::Field
[src]fn distance_squared(&self, b: &Self) -> Self::Field
[src]impl<N: BaseNum> NumPnt for Point5<N>
[src]type Field = N
type Coordinates = Vector5<N>
fn coordinates(&self) -> Self::Coordinates
[src]fn from_coordiantes(coords: Self::Coordinates) -> Self
[src]impl<T: Scalar> Swizzles2<T> for Point5<T>
[src]impl<T: Scalar> Swizzles2Mut<T> for Point5<T>
[src]impl<T: Scalar> Swizzles3<T> for Point5<T>
[src]type Swizzle3 = Point3<T>
fn xyz(&self) -> Point3<T>
[src]fn xzy(&self) -> Point3<T>
[src]fn yxz(&self) -> Point3<T>
[src]fn yzx(&self) -> Point3<T>
[src]fn zxy(&self) -> Point3<T>
[src]fn zyx(&self) -> Point3<T>
[src]fn yz(&self) -> Self::Swizzle2
[src]fn xz(&self) -> Self::Swizzle2
[src]fn zy(&self) -> Self::Swizzle2
[src]fn zx(&self) -> Self::Swizzle2
[src]impl<T: Scalar> Swizzles3Mut<T> for Point5<T>
[src]fn set_xyz(&mut self, right: &Point3<T>)
[src]fn set_xzy(&mut self, right: &Point3<T>)
[src]fn set_yxz(&mut self, right: &Point3<T>)
[src]fn set_yzx(&mut self, right: &Point3<T>)
[src]fn set_zxy(&mut self, right: &Point3<T>)
[src]fn set_zyx(&mut self, right: &Point3<T>)
[src]fn set_yz(&mut self, right: &Self::Swizzle2)
[src]fn set_xz(&mut self, right: &Self::Swizzle2)
[src]fn set_zy(&mut self, right: &Self::Swizzle2)
[src]fn set_zx(&mut self, right: &Self::Swizzle2)
[src]impl<T: Scalar> Swizzles4<T> for Point5<T>
[src]type Swizzle4 = Point4<T>
fn xyzw(&self) -> Self::Swizzle4
[src]fn xyw(&self) -> Self::Swizzle3
[src]fn yxw(&self) -> Self::Swizzle3
[src]fn wxy(&self) -> Self::Swizzle3
[src]fn wyx(&self) -> Self::Swizzle3
[src]fn yzw(&self) -> Self::Swizzle3
[src]fn zyw(&self) -> Self::Swizzle3
[src]fn wyz(&self) -> Self::Swizzle3
[src]fn wzy(&self) -> Self::Swizzle3
[src]fn xzw(&self) -> Self::Swizzle3
[src]fn zxw(&self) -> Self::Swizzle3
[src]fn wxz(&self) -> Self::Swizzle3
[src]fn wzx(&self) -> Self::Swizzle3
[src]fn xw(&self) -> Self::Swizzle2
[src]fn yw(&self) -> Self::Swizzle2
[src]fn zw(&self) -> Self::Swizzle2
[src]fn wx(&self) -> Self::Swizzle2
[src]fn wy(&self) -> Self::Swizzle2
[src]fn wz(&self) -> Self::Swizzle2
[src]impl<T: Scalar> Swizzles4Mut<T> for Point5<T>
[src]fn set_xyzw(&mut self, right: &Self::Swizzle4)
[src]fn set_xyw(&mut self, right: &Self::Swizzle3)
[src]fn set_yxw(&mut self, right: &Self::Swizzle3)
[src]fn set_wxy(&mut self, right: &Self::Swizzle3)
[src]fn set_wyx(&mut self, right: &Self::Swizzle3)
[src]fn set_yzw(&mut self, right: &Self::Swizzle3)
[src]fn set_zyw(&mut self, right: &Self::Swizzle3)
[src]fn set_wyz(&mut self, right: &Self::Swizzle3)
[src]fn set_wzy(&mut self, right: &Self::Swizzle3)
[src]fn set_xzw(&mut self, right: &Self::Swizzle3)
[src]fn set_zxw(&mut self, right: &Self::Swizzle3)
[src]fn set_wxz(&mut self, right: &Self::Swizzle3)
[src]fn set_wzx(&mut self, right: &Self::Swizzle3)
[src]fn set_xw(&mut self, right: &Self::Swizzle2)
[src]fn set_yw(&mut self, right: &Self::Swizzle2)
[src]fn set_zw(&mut self, right: &Self::Swizzle2)
[src]fn set_wx(&mut self, right: &Self::Swizzle2)
[src]fn set_wy(&mut self, right: &Self::Swizzle2)
[src]fn set_wz(&mut self, right: &Self::Swizzle2)
[src]impl<T: Scalar> ToVec<Matrix<T, U5, U1, <DefaultAllocator as Allocator<T, U5, U1>>::Buffer>> for Point5<T>
[src]