ResourceDataSyncSourceWithState

Struct ResourceDataSyncSourceWithState 

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pub struct ResourceDataSyncSourceWithState {
    pub aws_organizations_source: Option<ResourceDataSyncAwsOrganizationsSource>,
    pub include_future_regions: Option<bool>,
    pub source_regions: Option<Vec<String>>,
    pub source_type: Option<String>,
    pub state: Option<String>,
}
Expand description

The data type name for including resource data sync state. There are four sync states:

OrganizationNotExists (Your organization doesn't exist)

NoPermissions (The system can't locate the service-linked role. This role is automatically created when a user creates a resource data sync in Explorer.)

InvalidOrganizationalUnit (You specified or selected an invalid unit in the resource data sync configuration.)

TrustedAccessDisabled (You disabled Systems Manager access in the organization in AWS Organizations.)

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§aws_organizations_source: Option<ResourceDataSyncAwsOrganizationsSource>

The field name in SyncSource for the ResourceDataSyncAwsOrganizationsSource type.

§include_future_regions: Option<bool>

Whether to automatically synchronize and aggregate data from new AWS Regions when those Regions come online.

§source_regions: Option<Vec<String>>

The SyncSource AWS Regions included in the resource data sync.

§source_type: Option<String>

The type of data source for the resource data sync. SourceType is either AwsOrganizations (if an organization is present in AWS Organizations) or singleAccountMultiRegions.

§state: Option<String>

The data type name for including resource data sync state. There are four sync states:

OrganizationNotExists: Your organization doesn't exist.

NoPermissions: The system can't locate the service-linked role. This role is automatically created when a user creates a resource data sync in Explorer.

InvalidOrganizationalUnit: You specified or selected an invalid unit in the resource data sync configuration.

TrustedAccessDisabled: You disabled Systems Manager access in the organization in AWS Organizations.

Trait Implementations§

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impl Clone for ResourceDataSyncSourceWithState

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fn clone(&self) -> ResourceDataSyncSourceWithState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceDataSyncSourceWithState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ResourceDataSyncSourceWithState

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fn default() -> ResourceDataSyncSourceWithState

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ResourceDataSyncSourceWithState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ResourceDataSyncSourceWithState

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fn eq(&self, other: &ResourceDataSyncSourceWithState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ResourceDataSyncSourceWithState

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Gets the TypeId of self. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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