Struct UpdateEndpointInput

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pub struct UpdateEndpointInput {
    pub endpoint_config_name: String,
    pub endpoint_name: String,
    pub exclude_retained_variant_properties: Option<Vec<VariantProperty>>,
    pub retain_all_variant_properties: Option<bool>,
}

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§endpoint_config_name: String

The name of the new endpoint configuration.

§endpoint_name: String

The name of the endpoint whose configuration you want to update.

§exclude_retained_variant_properties: Option<Vec<VariantProperty>>

When you are updating endpoint resources with UpdateEndpointInput$RetainAllVariantProperties, whose value is set to true, ExcludeRetainedVariantProperties specifies the list of type VariantProperty to override with the values provided by EndpointConfig. If you don't specify a value for ExcludeAllVariantProperties, no variant properties are overridden.

§retain_all_variant_properties: Option<bool>

When updating endpoint resources, enables or disables the retention of variant properties, such as the instance count or the variant weight. To retain the variant properties of an endpoint when updating it, set RetainAllVariantProperties to true. To use the variant properties specified in a new EndpointConfig call when updating an endpoint, set RetainAllVariantProperties to false.

Trait Implementations§

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impl Clone for UpdateEndpointInput

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fn clone(&self) -> UpdateEndpointInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateEndpointInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpdateEndpointInput

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fn default() -> UpdateEndpointInput

Returns the “default value” for a type. Read more
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impl PartialEq for UpdateEndpointInput

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fn eq(&self, other: &UpdateEndpointInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for UpdateEndpointInput

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for UpdateEndpointInput

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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