pub struct CreateLocationFsxWindowsRequest {
pub domain: Option<String>,
pub fsx_filesystem_arn: String,
pub password: String,
pub security_group_arns: Vec<String>,
pub subdirectory: Option<String>,
pub tags: Option<Vec<TagListEntry>>,
pub user: String,
}
Fields§
§domain: Option<String>
The name of the Windows domain that the FSx for Windows server belongs to.
fsx_filesystem_arn: String
The Amazon Resource Name (ARN) for the FSx for Windows file system.
password: String
The password of the user who has the permissions to access files and folders in the FSx for Windows file system.
security_group_arns: Vec<String>
The Amazon Resource Names (ARNs) of the security groups that are to use to configure the FSx for Windows file system.
subdirectory: Option<String>
A subdirectory in the location’s path. This subdirectory in the Amazon FSx for Windows file system is used to read data from the Amazon FSx for Windows source location or write data to the FSx for Windows destination.
The key-value pair that represents a tag that you want to add to the resource. The value can be an empty string. This value helps you manage, filter, and search for your resources. We recommend that you create a name tag for your location.
user: String
The user who has the permissions to access files and folders in the FSx for Windows file system.
Trait Implementations§
Source§impl Clone for CreateLocationFsxWindowsRequest
impl Clone for CreateLocationFsxWindowsRequest
Source§fn clone(&self) -> CreateLocationFsxWindowsRequest
fn clone(&self) -> CreateLocationFsxWindowsRequest
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for CreateLocationFsxWindowsRequest
impl Default for CreateLocationFsxWindowsRequest
Source§fn default() -> CreateLocationFsxWindowsRequest
fn default() -> CreateLocationFsxWindowsRequest
Source§impl PartialEq for CreateLocationFsxWindowsRequest
impl PartialEq for CreateLocationFsxWindowsRequest
Source§fn eq(&self, other: &CreateLocationFsxWindowsRequest) -> bool
fn eq(&self, other: &CreateLocationFsxWindowsRequest) -> bool
self
and other
values to be equal, and is used by ==
.