Struct ActionExecutionInput

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pub struct ActionExecutionInput {
    pub action_type_id: Option<ActionTypeId>,
    pub configuration: Option<HashMap<String, String>>,
    pub input_artifacts: Option<Vec<ArtifactDetail>>,
    pub namespace: Option<String>,
    pub region: Option<String>,
    pub resolved_configuration: Option<HashMap<String, String>>,
    pub role_arn: Option<String>,
}
Expand description

Input information used for an action execution.

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§action_type_id: Option<ActionTypeId>§configuration: Option<HashMap<String, String>>

Configuration data for an action execution.

§input_artifacts: Option<Vec<ArtifactDetail>>

Details of input artifacts of the action that correspond to the action execution.

§namespace: Option<String>

The variable namespace associated with the action. All variables produced as output by this action fall under this namespace.

§region: Option<String>

The AWS Region for the action, such as us-east-1.

§resolved_configuration: Option<HashMap<String, String>>

Configuration data for an action execution with all variable references replaced with their real values for the execution.

§role_arn: Option<String>

The ARN of the IAM service role that performs the declared action. This is assumed through the roleArn for the pipeline.

Trait Implementations§

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impl Clone for ActionExecutionInput

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fn clone(&self) -> ActionExecutionInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ActionExecutionInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ActionExecutionInput

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fn default() -> ActionExecutionInput

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ActionExecutionInput

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ActionExecutionInput

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fn eq(&self, other: &ActionExecutionInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ActionExecutionInput

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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