pub struct BuildPhase {
pub contexts: Option<Vec<PhaseContext>>,
pub duration_in_seconds: Option<i64>,
pub end_time: Option<f64>,
pub phase_status: Option<String>,
pub phase_type: Option<String>,
pub start_time: Option<f64>,
}
Expand description
Information about a stage for a build.
Fields§
§contexts: Option<Vec<PhaseContext>>
Additional information about a build phase, especially to help troubleshoot a failed build.
duration_in_seconds: Option<i64>
How long, in seconds, between the starting and ending times of the build's phase.
end_time: Option<f64>
When the build phase ended, expressed in Unix time format.
phase_status: Option<String>
The current status of the build phase. Valid values include:
-
FAILED
: The build phase failed. -
FAULT
: The build phase faulted. -
INPROGRESS
: The build phase is still in progress. -
QUEUED
: The build has been submitted and is queued behind other submitted builds. -
STOPPED
: The build phase stopped. -
SUCCEEDED
: The build phase succeeded. -
TIMEDOUT
: The build phase timed out.
phase_type: Option<String>
The name of the build phase. Valid values include:
-
BUILD
: Core build activities typically occur in this build phase. -
COMPLETED
: The build has been completed. -
DOWNLOADSOURCE
: Source code is being downloaded in this build phase. -
FINALIZING
: The build process is completing in this build phase. -
INSTALL
: Installation activities typically occur in this build phase. -
POSTBUILD
: Post-build activities typically occur in this build phase. -
PREBUILD
: Pre-build activities typically occur in this build phase. -
PROVISIONING
: The build environment is being set up. -
QUEUED
: The build has been submitted and is queued behind other submitted builds. -
SUBMITTED
: The build has been submitted. -
UPLOADARTIFACTS
: Build output artifacts are being uploaded to the output location.
start_time: Option<f64>
When the build phase started, expressed in Unix time format.
Trait Implementations§
Source§impl Clone for BuildPhase
impl Clone for BuildPhase
Source§fn clone(&self) -> BuildPhase
fn clone(&self) -> BuildPhase
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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