pub struct TrackMeta {
pub path: Vec<String>,
pub target: TargetPath,
}Expand description
Metadata identifying which scene node and property a track targets.
Each track targets a node identified by a hierarchical path relative
to the animation root (e.g. ["Spine", "Arm_L", "Hand_L"]). A
single-element path targets a direct child or the root itself.
Fields§
§path: Vec<String>Hierarchical path segments relative to the animation root node.
Example: ["Spine", "Arm_L", "Hand_L"] for a deeply nested bone.
target: TargetPathWhich property of the node this track animates.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TrackMeta
impl RefUnwindSafe for TrackMeta
impl Send for TrackMeta
impl Sync for TrackMeta
impl Unpin for TrackMeta
impl UnsafeUnpin for TrackMeta
impl UnwindSafe for TrackMeta
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