_SYSTEM_POWER_STATE

Enum _SYSTEM_POWER_STATE 

Source
#[repr(i32)]
pub enum _SYSTEM_POWER_STATE { PowerSystemUnspecified = 0, PowerSystemWorking = 1, PowerSystemSleeping1 = 2, PowerSystemSleeping2 = 3, PowerSystemSleeping3 = 4, PowerSystemHibernate = 5, PowerSystemShutdown = 6, PowerSystemMaximum = 7, }

Variants§

§

PowerSystemUnspecified = 0

§

PowerSystemWorking = 1

§

PowerSystemSleeping1 = 2

§

PowerSystemSleeping2 = 3

§

PowerSystemSleeping3 = 4

§

PowerSystemHibernate = 5

§

PowerSystemShutdown = 6

§

PowerSystemMaximum = 7

Trait Implementations§

Source§

impl Clone for _SYSTEM_POWER_STATE

Source§

fn clone(&self) -> _SYSTEM_POWER_STATE

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for _SYSTEM_POWER_STATE

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Hash for _SYSTEM_POWER_STATE

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for _SYSTEM_POWER_STATE

Source§

fn eq(&self, other: &_SYSTEM_POWER_STATE) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Copy for _SYSTEM_POWER_STATE

Source§

impl Eq for _SYSTEM_POWER_STATE

Source§

impl StructuralPartialEq for _SYSTEM_POWER_STATE

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.