[−][src]Trait myelin_engine::object::ObjectBehavior
Behavior of an object
Required methods
fn step(
&mut self,
world_interactor: Box<dyn WorldInteractor<T>>
) -> Option<Action<T>>
&mut self,
world_interactor: Box<dyn WorldInteractor<T>>
) -> Option<Action<T>>
Returns all actions performed by the object in the current simulation tick