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Client

Struct Client 

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pub struct Client { /* private fields */ }

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impl Client

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pub async fn connect(socket_path: &Path) -> Result<Self>

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pub fn with_event_channel(self, tx: UnboundedSender<DaemonEvent>) -> Self

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pub async fn raw_request(&mut self, req: Request) -> Result<Response, MxrError>

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pub async fn list_envelopes( &mut self, limit: u32, offset: u32, ) -> Result<Vec<Envelope>, MxrError>

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pub async fn list_labels(&mut self) -> Result<Vec<Label>, MxrError>

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pub async fn search( &mut self, query: &str, limit: u32, ) -> Result<Vec<SearchResultItem>, MxrError>

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pub async fn get_envelope( &mut self, message_id: &MessageId, ) -> Result<Envelope, MxrError>

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pub async fn get_body( &mut self, message_id: &MessageId, ) -> Result<MessageBody, MxrError>

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pub async fn get_thread( &mut self, thread_id: &ThreadId, ) -> Result<(Thread, Vec<Envelope>), MxrError>

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pub async fn list_saved_searches( &mut self, ) -> Result<Vec<SavedSearch>, MxrError>

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pub async fn list_subscriptions( &mut self, limit: u32, ) -> Result<Vec<SubscriptionSummary>, MxrError>

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pub async fn ping(&mut self) -> Result<(), MxrError>

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