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FrameLayout

Enum FrameLayout 

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pub enum FrameLayout<S> {
    External {
        left: Dimension<i32>,
        top: Dimension<i32>,
        width: Option<Dimension<u32>>,
        height: Option<Dimension<u32>>,
        floating: bool,
    },
    Internal {
        align: FrameAlign,
        width: Option<Dimension<u32>>,
        height: Option<Dimension<u32>>,
        dock: Option<S>,
    },
}
Expand description

Alignment and position of a Frame, which may either be an external (floating) frame or an internal (docked) frame.

See MXP specification: <FRAME> and the additions documented in MUD Standards: Frames.

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External

Specifies that the frame is a floating frame.

Fields

§left: Dimension<i32>

The coordinate of the left side of the frame. If a negative number is used, it means the value is relative to the right side of the screen instead of the left.

§top: Dimension<i32>

The coordinate of the top of the frame. If a negative value is used, it means the frame is relative to the bottom of the screen instead of the top.

§width: Option<Dimension<u32>>

The width of the frame. Percentage is calculated relative to screen width.

§height: Option<Dimension<u32>>

The height of the frame. Percentage is calculated relative to screen height.

§floating: bool

Forces the frame to “stay on top” of the main MUD window.

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Internal

Specifies that the frame is internal to another window.

Fields

§align: FrameAlign

Specifies how the frame is docked with the MUD window.

§width: Option<Dimension<u32>>

The width of the frame. Percentage is calculated relative to main window width.

§height: Option<Dimension<u32>>

The height of the frame. Percentage is calculated relative to main window height.

§dock: Option<S>

Name of the window to dock into. If omitted, defaults to the main MUD window.

Implementations§

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impl<S> FrameLayout<S>

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pub fn map_text<T, F>(self, f: F) -> FrameLayout<T>
where F: FnOnce(S) -> T,

Applies a type transformation to all text, returning a new struct.

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impl<S: AsRef<str>> FrameLayout<S>

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pub fn borrow_text(&self) -> FrameLayout<&str>

Applies a type transformation to all text, returning a new struct.

Trait Implementations§

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impl<S: Clone> Clone for FrameLayout<S>

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fn clone(&self) -> FrameLayout<S>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Debug> Debug for FrameLayout<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S> Default for FrameLayout<S>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<S: PartialEq> PartialEq for FrameLayout<S>

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fn eq(&self, other: &FrameLayout<S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<S: Copy> Copy for FrameLayout<S>

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impl<S: Eq> Eq for FrameLayout<S>

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impl<S> StructuralPartialEq for FrameLayout<S>

Auto Trait Implementations§

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impl<S> Freeze for FrameLayout<S>
where S: Freeze,

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impl<S> RefUnwindSafe for FrameLayout<S>
where S: RefUnwindSafe,

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impl<S> Send for FrameLayout<S>
where S: Send,

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impl<S> Sync for FrameLayout<S>
where S: Sync,

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impl<S> Unpin for FrameLayout<S>
where S: Unpin,

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impl<S> UnsafeUnpin for FrameLayout<S>
where S: UnsafeUnpin,

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impl<S> UnwindSafe for FrameLayout<S>
where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.