pub struct CodecRankingComponentModel {}Trait Implementations§
Source§impl Component for CodecRankingComponentModel
impl Component for CodecRankingComponentModel
Source§fn update_view(
&self,
widgets: &mut Self::Widgets,
sender: ComponentSender<Self>,
)
fn update_view( &self, widgets: &mut Self::Widgets, sender: ComponentSender<Self>, )
Update the view to represent the updated model.
Source§type Init = CodecRankingComponentInit
type Init = CodecRankingComponentInit
The parameter used to initialize the component.
Source§type Input = CodecRankingComponentInput
type Input = CodecRankingComponentInput
The message type that the component accepts as inputs.
Source§type Output = CodecRankingComponentOutput
type Output = CodecRankingComponentOutput
The message type that the component provides as outputs.
Source§type CommandOutput = ()
type CommandOutput = ()
Messages which are received from commands executing in the background.
Source§type Root = PreferencesGroup
type Root = PreferencesGroup
The top-level widget of the component.
Source§type Widgets = CodecRankingComponentModelWidgets
type Widgets = CodecRankingComponentModelWidgets
The type that’s used for storing widgets created for this component.
Source§fn init(
init: Self::Init,
root: Self::Root,
sender: ComponentSender<Self>,
) -> ComponentParts<Self>
fn init( init: Self::Init, root: Self::Root, sender: ComponentSender<Self>, ) -> ComponentParts<Self>
Creates the initial model and view, docking it into the component.
Source§fn update(
&mut self,
msg: Self::Input,
sender: ComponentSender<Self>,
_: &Self::Root,
)
fn update( &mut self, msg: Self::Input, sender: ComponentSender<Self>, _: &Self::Root, )
Processes inputs received by the component.
Source§fn builder() -> ComponentBuilder<Self>
fn builder() -> ComponentBuilder<Self>
Create a builder for this component.
Source§fn update_cmd(
&mut self,
message: Self::CommandOutput,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_cmd( &mut self, message: Self::CommandOutput, sender: ComponentSender<Self>, root: &Self::Root, )
Defines how the component should respond to command updates.
Source§fn update_cmd_with_view(
&mut self,
widgets: &mut Self::Widgets,
message: Self::CommandOutput,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_cmd_with_view( &mut self, widgets: &mut Self::Widgets, message: Self::CommandOutput, sender: ComponentSender<Self>, root: &Self::Root, )
Updates the model and view upon completion of a command. Read more
Source§fn update_with_view(
&mut self,
widgets: &mut Self::Widgets,
message: Self::Input,
sender: ComponentSender<Self>,
root: &Self::Root,
)
fn update_with_view( &mut self, widgets: &mut Self::Widgets, message: Self::Input, sender: ComponentSender<Self>, root: &Self::Root, )
Updates the model and view when a new input is received. Read more
Auto Trait Implementations§
impl Freeze for CodecRankingComponentModel
impl RefUnwindSafe for CodecRankingComponentModel
impl Send for CodecRankingComponentModel
impl Sync for CodecRankingComponentModel
impl Unpin for CodecRankingComponentModel
impl UnwindSafe for CodecRankingComponentModel
Blanket Implementations§
Source§impl<C> AsyncPosition<()> for C
impl<C> AsyncPosition<()> for C
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more